


Six week duration, small group intensives:
build on your existing creative skills
with real-time critique and shared challenges.
Six week duration,
small group intensives:
build on your existing creative skills with real-time critique and shared challenges.
It's not an introduction to design. It's a place to upgrade your existing skills in a masterclass setting under the tutelage of an industry icon, NEVILLE PAGE and in the company of like-minded designers.
You already have foundational skills: you can sketch, you understand form, you've shipped work or built a portfolio. What you're looking for now, is a tangible path to the next level. Sharper thinking. Stronger execution. The ability to push past your defaults and habits, to surprise yourself with a new array of problem-solving skills.
THE NEVILLE PAGE EFFECT
















SIGN UP TO JOIN THE WAITLIST:
SIGN UP TO JOIN THE WAITLIST:
FREQUENTLY ASKED QUESTIONS
FREQUENTLY ASKED QUESTIONS
Who is this for?
Serious creatives who want to level up taste, design instincts, and decision-making—not just collect tutorials. Great for artists/designers who want sharper thinking and stronger output.
How do I get in?
Enrollment is application-based. You submit a short portfolio so the cohort is curated for a strong, high-value experience.
How long is the program and what’s the format?
Typically 6 weeks, live online sessions (about 2 hours/week), with the cohort capped around 20 to keep critique meaningful.
When does it start?
Join the early list to get first notice and first access to enrollment.
Is it only for entertainment designers?
No. The first cohort may focus on creature/character/prop-type work, but the methods translate directly to industrial design, fashion, toy, automotive, illustration, and storytelling/IP development.
Will this teach software (ZBrush/Photoshop/etc.)?
Software may be used, but the focus is design thinking, iteration, problem-solving, and communicating ideas—not button-by-button instruction.
Who is this for?
Serious creatives who want to level up taste, design instincts, and decision-making—not just collect tutorials. Great for artists/designers who want sharper thinking and stronger output.
How do I get in?
Enrollment is application-based. You submit a short portfolio so the cohort is curated for a strong, high-value experience.
How long is the program? What’s the format?
Typically 6 weeks, live online sessions (about 2 hours/week), with the cohort capped around 20 to keep critique meaningful.
When does it start?
Join the early list to get first notice and first access to enrollment.
Is it only for entertainment designers?
No. The first cohort may focus on creature/character/prop-type work, but the methods translate directly to industrial design, fashion, toy, automotive, illustration, and storytelling/IP development.
Will you be teaching software?
Software may be used, but the focus is design thinking, iteration, problem-solving, and communicating ideas—not button-by-button instruction.
Who is this for?
Serious creatives who want to level up taste, design instincts, and decision-making—not just collect tutorials. Great for artists/designers who want sharper thinking and stronger output.
How do I get in?
Enrollment is application-based. You submit a short portfolio so the cohort is curated for a strong, high-value experience.
How long is the program and what’s the format?
Typically 6 weeks, live online sessions (about 2 hours/week), with the cohort capped around 20 to keep critique meaningful.
When does it start?
Join the early list to get first notice and first access to enrollment.
Is it only for entertainment designers?
No. The first cohort may focus on creature/character/prop-type work, but the methods translate directly to industrial design, fashion, toy, automotive, illustration, and storytelling/IP development.
Will this teach software (ZBrush/Photoshop/etc.)?
Software may be used, but the focus is design thinking, iteration, problem-solving, and communicating ideas—not button-by-button instruction.

















